Monster ability questions
I'm not sure if this is where I should be asking this so if not, please let me know. In Celestial Codex, the Scourge monster has (at level one) either three points of natural armor, or can wear up to four points of metal armor. Then at level four it gains:
+1 point Natural armor (total 3)
I was curious what was actually intended here. Also, if an undead monster with immunity magic is targeted with a banish spell, is the monster banished? (example would be a sixth level skeleton warrior.
Thanks!
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Type
The original starts with 2 points and go up to 3 at level 4. Looks like a typo in the translation to the new format.
Immunity (Magic) covers all magic and magical abilities. The Banish spell or Monk magical ability is just wasted if you cast it at something with immunity to magic.
Mihr's Best Friend
Typo in Dread Knight
At least it seems to be anyway.
Starts with 2 natural lives, at certain levels gets a +1. All of the level sections are a life off.
Type: Mystical Undead
Q/M Ratio: 5/1
Armor: 2 (Natural), 4 (Worn, Invulnerable Armor), any shield
Weapons: Any melee, javelin
Immunities: Control, Death, Disease, Magic, Poison, Stench
Natural Lives: 2
Levels:
2nd +1 natural life (total 2) (ex) (T)
Heat Weapon becomes (2/life)
Sleep becomes (2/life)
3rd Pyrotechnics becomes (2/life)
Touch of Paralyzation becomes (2/life)
4th +1 natural life (total 3) (ex) (T)
Finger of Death becomes (2/life)
Stun becomes (2/life)
5th Honor Duel becomes (unlimited)
Fear becomes (2/life)
Reanimate becomes (2/life)
6th +1 natural life (total 4) (ex) (T)
Heat Weapon becomes (4/life)
Sleep becomes (4/life)
Touch of Paralyzation becomes (4/life)